Powers & Artifacts
15 entries in the A Nightmare on Elm Street compendium.
Powers & Artifacts — Era Chart
Bladed GloveA glove with steak knives.Fedora HatA brown fedora worn by the Nightmare on Elm Street franchise's Freddy Krueger.Striped SweaterThe clashing red and green uniform chosen for maximum visual impact in the human retina.Dream Walker DeviceThe 1980s Nightmare on Elm Street series introduced a dark dream realm inhabited by FreddyMorpheus MachineThe bridge between waking reality and the deadly dreamscape where nightmares reign supremePsychic LinkThe power that lets Kristen Parker drag others into her nightmares.Reality Warping AbilityThe Dream Master turns nightmares into a gateway for escape.Warding NecklaceA fragile shield against the nightmare, forged from fear and faith.Dream WalkingConsciousness in the nightmare; the only weapon that can stop Freddy Krueger.Voodoo DollThe provided source material focuses exclusively on the Child's Play franchise, detailing The Burned Man's MaskThe grinning face of a killer that haunts sleepers, turning nightmares into finality.Freddy's Razor ClawsFour blades attached to the fingers of a glove that slash and stab victims in dreams to kiThe VoidThe endless black abyss where dreams die and nightmares are born.Elm Street HouseThe provided source material focuses entirely on A Nightmare on Elm Street 4: The Dream MaJason's Hockey Mask (Dream Variant)When the nightmare wears a hockey mask, reality bleeds into the subconscious.
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